﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;

namespace STLGROUP.Layers.Common
{
    public class StructsEnums
    {
        
        public enum EnumLoaiDanhMuc
        {
            KhachHang=1,
            NhanVien,
            LoaiNhanVien
        }

        public enum EnumEntityState
        {
            Added=1,
            Deleted,
            Unchanged,
            Modified
        }

        public enum EnumDanhMuc
        {
            TinhThanh=1,
            ChucVu,
            NhaCungCap,
            LoaiSanPham,
            DanToc,
            TonGiao,
            PhongBan,
            LoaiNhanVien,
            ChuongTrinhKhuyenMai,

        }

        public enum EnumTrangThaiSanPham
        {
            ConHang = 1,
            HetHang,
            DangNhapThem,            
            Huy
        }

        public enum EnumTrangThaiHoaDon
        {
            DaThanhToan = 1,
            ConNo,
            Huy
        }

        public enum EnumTrangThaiNhanVien
        {
            DangLamViec = 1,
            NghiPhep,
            TamNghiLam,
            DaNghiLam,
        }

        public enum EnumTrangThaiDonHang
        {
            DangDatHang=1,
            DaNhapHang,
            Huy
        }

        public enum EnumLoaiHoaDon
        {
            HoaDonBanSi = 1,
            HoaDonBanLe,
        }

        public enum EnumNhomNguoiDung
        {
            QuanLy=1,
            KeToan,
            BanHang,
        }

        public enum EnumLoaiGiaoDich
        {
            KhachHangDatHang = 1,
            DatHangNhaCungCap,
        }
    }
}
